ZombieLand V3  [Multiplayer]
Converted to PS4 format from the original console release. Review the notes: repaired functions may behave differently from the original.

maps/mp/gametypes/_rank.gsc  (from maps/mp/gametypes/_rank.gsc, PS3 / Xbox 360 (big endian), 255 functions)
  - classsetup(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - packapunchweaponmonitor(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - blastfurnace(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - deadwire(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - thunderwall(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - fireworks(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - scorchinginferno(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - doomsdaydevastation(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - poseidonswrath(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - giveplayerweaponattachment(): 1 broken variable read(s) repaired (compiler bug in the original)
  - giveplayerweaponattachment(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
